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Riseofpersia.com • View topic - [title lost]

Riseofpersia.com

Rise of Persia - a full modification for Rome: Total War, based around the rise of the Achaemenid Persian dynasty.
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PostPosted: Mon May 15, 2006 8:55 pm 
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Please anyone who feels that we have overlooked a paticular faction, express your concerns here and we will attempt to address them

- The Rise of persia team

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Last edited by rez on Mon May 15, 2006 8:55 pm, edited 1 time in total.

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PostPosted: Tue Jun 13, 2006 11:44 pm 
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Assyrians. or is the Baybylon faction supposed to be the Neo Baylonian empire?


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PostPosted: Wed Jun 14, 2006 6:22 am 
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Yes it is of course :) You may expect a preview of that faction soon, we're preparing it.

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PostPosted: Thu Jun 29, 2006 7:49 pm 
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What do you think about Thebans (polis of Thebes)? I think it would be cool to have 1 more power in Greece.

If all faction slots are in use I would prefer to switch them with Cilicians, because of they unclear independence - protectorated by Media or territorial part of them. If not - switch them with Corinthians :)


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PostPosted: Thu Jun 29, 2006 8:26 pm 
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We will drop Kilikia and add another Greek power, but it's not Thebes. It's a secret for now :wink:

Btw, take a look at our Campaign map! There are only two provinces on the Peloponnes and one in Attika - there is no sense having three major power in these three provinces.

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PostPosted: Sat Jul 01, 2006 6:25 am 
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Yes, Corinth, may be not pretty good )) I would offer to add for Lakedaimon 1 more region - Messenia.

So Thebai or Delphi as this 3d greek force will be good to balance to existing :D :idea:

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Last edited by Kasetuh on Sun Sep 17, 2006 8:01 pm, edited 1 time in total.

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PostPosted: Sat Jul 01, 2006 2:37 pm 
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We thought about Thebes, too, but we found a better one! It's not Delphi... still a secret 8)

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PostPosted: Mon Jul 03, 2006 5:20 pm 
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About my reply earlier about Assyrians, maybe if Assur rebels it can either be called "Assyrian Rebels" or an emerging faction "Assyrians"


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PostPosted: Tue Jul 04, 2006 1:18 pm 
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I dont think we can use emerging factions in 1.5

but wherever there is a rebellion we will endeavour to name the "rebels" or independants after their reigon

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PostPosted: Tue Aug 15, 2006 10:44 pm 
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rez wrote:
I dont think we can use emerging factions in 1.5

but wherever there is a rebellion we will endeavour to name the "rebels" or independants after their reigon


- Nope, no emerging factions in 1.5, only 1.6

- as to the names, we have total liberty there, just FYI, so we could have a rebel faction or tribe or whatever, that is spread over more regions, if that's desirable. :P


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